
Living Proof-Triple Bond Complex
3D and 2D animated spot for Living Proof Triple Bond Complex that uses 3D models to show how the molecules bond to the hair keratin.
3D and 2D motion design: Kamile Eidukeviciute
Editor: Jimmy Helm
Creative Director: Jennifer Moody

Living Proof-Dry Shampoo
3D and 2D animated spot for Living Proof Dry Shampoo that shows how the dry shampoo molecules absorb odor, sebum, and sweat.
3D and 2D motion design: Kamile Eidukeviciute
Editor: Jimmy Helm
Creative Director: Jennifer Moody

re·ha·bil·i·ta·tion
Transforming the sun’s light into heat energy keeps the life inside the greenhouse growing. Greenhouses provide a safe and controlled environment for the flowers. But what happens when this safe cocoon is shattered, transitioning from the warm inner environment to the ever-changing outer world? Breaking the glass frees the flowers to grow outside the glass cage, but also leaves them open to the harshness of the world. How will they adapt, which will grow strong, and which will wilt away unable to handle the pressures of their new environment?
2021 Silent Screen 14th and Champa, 2021 SUPERNOVA Festival, Denver, CO
2021 Minute Madness Toronto

HotWheels Logo
Personal practice with HotWheels car on track animated in Cinema 4D, Logo animation After Effects.

Trench 2 Project for Snow Yunxue Fu
Work on “The Trench” Project in Unity Game Engine. Curating and layout for corals in the work to make the game flow. Organizing files and sharing between other members of the team. Scene lighting. Making coral textures for 3D models

The Night Flames (360 Video Walk Through HD) for Snow Yunxue Fu
Scene optimization for increased run speed in VR. Capture 360 video walkthrough of the project.

Some Time Away
Connection and disconnection as ways to bring us together.
2020 FutureLab 2020 Exhibition Shanghai, China
2020 “Space Dust” curated by Snow Yunxue Fu, 2020 SUPERNOVA Festival, Denver, CO

Fuzzy (Game Demo)
Fuzzy is a game about dissociation in your environment and the factor that memories and dreams play in an escapist space.
This game premiered in the group exhibition I was a part of creating, ARTCADE!
2020 ARTCADE, Group Curated Exhibition, Columbus SITE Galleries, Chicago, IL
2020 Spring BFA Show, ARTCADE, Sullivan Galleries, Chicago, IL

Start
Start Screen background done in maya
Highlight Reel
A sampling of animation, 3d, games, and traditional animation created by me :) See more of my latest works below!

Midnight
2018 Future Fluid Screening in Maclean Screening Room, SAIC. Chicago, IL
2018 Fake/Realities. Mykonos Multimedia International Festival. Greece